Ludum Dare 39

On the last weekend in July of 2017 we organized a local gathering for the Ludum Dare 39 game jam. Because of the unusual date (July instead of the planned August) we only had 13 jammers in 3 teams. All teams used Unity as the game engine and made 2D games. Differently from the previous

APT VR Jam 2017

On the 29th and 30th of July 2017 we organized our first ever VR Jam called APT GG VR Jam 2017. Through the event there were 4 different workshops, each touching on important game development aspects from the VR perspective. The talks included the topics like Items and Mechanics, GUI, Environment and Level Design. Majority

Computer Graphics Theses 2017

In 2017 the students did several computer graphics and game development related theses in the Institute of Computer Science, University of Tartu. The topics vary from game development to user interface design. Many of them were improved during the Computer Graphics Project course. This year we also had the Computer Game Development and Design course

Ludum Dare 38

On the 21th to 24th of April we organized a local Ludum Dare 38 event in Tartu. There were 43 participants who made 9 great games! The teams used different game engines from Unity to Unreal Engine and GameMaker Studio. Whole lot of different self-made music was done for the games. Also varying art styles

Global Game Jam 2017

The first APT GG jam of 2017 was the Global Game Jam 2017 on the 20th to 22nd January. The event was organized in collaboration with the Institute of Computer Science, Center of Educational Innovation, Tartu Art School, ORDI and Olevus Art. The Center of Educational Innovation chose 6 teams to be part of their

Ludum Dare 37

The last APT GG organized game jam in 2016 – Ludum Dare 37 – took place from 9th to 12th December. Event brought a record number of 41 participants who made in total of 9 games. Jammers ranged from experienced game developers to students only beginning in the field. The staff consisted of 13 people among who